Game Development
Game development, engines, tools, and 3D production.
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One Search, Three Repositories: A Maintainer’s Link List, a Godot Playbook, and a C# Utility Collection You Compile Instead of Read
Search GitHub for “game development resources” and the results do not sort themselves by what they are.
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Grease Pencil Was Built to Draw Inside the 3D Scene, and One Public Project Uses It as a Screen-Space Shading Pass
According to its own repository description, the project a-johanson/blender-screen-space-hatch-lines creates screen-space shading effects in Blender using Grease Pencil version 3 [primary source: the project’s own repository description; the behaviour itself is not independently corroborated here,…
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A Unity Client-and-Server Toolkit Whose Every Named Part Belongs to Someone Else: Reading the GameDevelopmentKit Record
GameDevelopmentKit presents itself as a Unity development toolkit covering both the client and the server side of a game — the repository’s own framing, hosted under the individual GitHub user account XuToWei (evidence level: the…
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The SFML Game Development Book’s Code Sits on the SFML Organization’s Own Account, and Its Description Promises to Stay Current
A repository named SFML-Game-Development-Book is published under the SFML organization’s account on GitHub, at the address linked above.
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Before you trust a four-platform promise: what libGDX’s record says, what its downstream projects name, and the fork that copied the sentence
The short version of libGDX’s own pitch is a platform list.
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Every AI 3D Tool in This Cycle Automates Rigging and Animation — and the One Finished Short Film on Record Took a Year and a Half in Blender Without Any of It
The sharpest architectural claim in this cycle comes from Tripo.
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MBC Launches MBC Game Studio: Saudi Media Giant Enters Gaming with BioWare, Bungie, and Ubisoft Veterans
Reporting suggests that MBC, the Saudi Arabian media conglomerate, is moving into game development — but the specifics of that move remain, at this stage, thinly sourced.
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Joys of Small Game Development: A Guidebook, a Repository, and a Website
Meet Joys of Small Game Development, a guidebook about enjoying small-game creation, with a named GitHub repository and a GitHub Pages website.
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Who Owns the Design When Two Studios Build One Game: Saros’ Credit Split, Fuse Games’ Co-Development Framework, and the Line Miyamoto Still Draws
Four recent pieces of games-industry communication have very little in common on the surface — a Star Wars racing game, a PlayStation action roguelite, a quarter-century-old role-playing sequel, and two publishing-side interviews.
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Halo: Campaign Evolved: The Unreal Engine 5 Rebuild and Two Modding Projects
Halo: Campaign Evolved is listed for 2026 as an Unreal Engine 5 rebuild with three original missions. Two repositories describe related modding projects.