Game Development
Game development, engines, tools, and 3D production.
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RenderJuice’s $1,500 Blender Contest: Does Your Short Animation Fit?
RenderJuice’s Blender animation contest offers $1,500 in cash prizes. Entries must last 5–30 seconds, use Blender as the main tool and interpret Speed.
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Blender Survey 2026 Asks About Workflows, Priorities and Community Spending
Blender’s 2026 user survey aims to understand demographics, workflows, improvement priorities, community spending and paths to contribution.
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Xbox Announces XP, a Four-Branch Division for Expansion Beyond Games
Xbox’s new XP division brings together four branches to expand gaming properties into entertainment and commercial ventures, including film, TV and theme parks.
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Unity’s 2026 Halloween Playlist Includes Cozy Vampires and Cooperative Horror
Unity’s 2026 Halloween playlist groups games by desired scare level, with cozy vampire simulations and cooperative horror among its selections.
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Ubisoft Announces Rainbow Six Mobile Shutdown Seven Months After Global Launch
Ubisoft announced Rainbow Six Mobile’s shutdown seven months after its global launch. The free-to-play tactical shooter remains playable until January 15, 2027.
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Unity Spark Brings Prompt-Based Game Creation to the Browser
Unity introduced Spark, a prompt-based tool for Google’s AI game platform that lets users create and share browser games without prior development experience.
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Gears of War: E-Day’s Horror Roots and Reported Game Pass Revenue
Gears of War: E-Day revisits survival horror with Unreal Engine 5, alongside reported sales, Game Pass reach and Premium Edition upgrade revenue.
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More Than 300 Signatures at Ubisoft Montreal: A Union’s Collective Action Over Hybrid Work Starts With a Petition
The reported news is narrow and easy to state: employees at Ubisoft Montreal have launched a collective action intended to preserve an existing hybrid work schedule, according to trade coverage of the action.
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Seattle, a 2010 Profit-Sharing Plan, and a June 2018 Xbox Acquisition: What the Undead Labs Record Actually Says
The encyclopedia entry at the center of this record describes Undead Labs as an American video game developer [uncorroborated], located in Seattle, Washington [uncorroborated], and as the developer of State of Decay [uncorroborated] (Undead Labs).
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Shape Keys Are Being Reviewed in Blender’s Grease Pencil — and Bézier Curves Are Moving With the Strokes
Coverage published on that date describes a video titled “First Look: Shape Keys in Blender Grease Pencil & 2D Rigging Test,” credited to a creator working under the name Mumu Mundo, and carried by the…