Game Development
Game development, engines, tools, and 3D production.
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Final Fantasy 50: A Repository Described as a CSCI E-23a Final Project
The GitHub repository sdmogensen/final-fantasy-50 describes itself as a final project for CSCI E-23a: Introduction to Game Development.
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Anthropic Joined the Blender Development Fund as a Corporate Patron: What the Record Supports, and What It Does Not
The Blender Foundation announced that Anthropic has joined the Blender Development Fund as a Corporate Patron (announcement on blender.org).
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Roblox Creator Updates, Week of August 17-21, 2026: New Algorithm, Marketplace Protections, and Studio Mesh Segmentation
Roblox’s weekly recap for August 17–21, 2026 bundles several changes that touch discovery, Marketplace safety, program eligibility, and the Studio toolchain.
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Game Animation Sample: Motion Matching, Dynamic Additive Overlay, and LearningAgents
Explore the Game Animation Sample’s Motion Matching foundation, a Dynamic Additive Overlay extension, and LearningAgents tests in Unreal Engine 5.5.
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Every platform this cycle made shipping more public — and Digital Sun cancelled ReVamp’s Steam playtest over AI cloning
For a team that is weeks away from a first public build, this cycle’s announcements all point the same direction: being discovered costs visibility.
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Roblox Starts Counting the Home, Search, and Charts Events It Used to Lose on October 12, 2026 — and Play-Through Rate Falls Without a Single Lost Play
Starting October 12, 2026, impressions, clicks, and plays originating from Home, Search, and Charts are recorded differently across Roblox, according to Roblox’s announcement to creators (primary source: Roblox’s developer forum post; no independent corroboration).
